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2025-06-01

Lessons from Copenhagen Design Week

Most design conversations end at launch. We obsess over wireframes, debate button placement, and celebrate when the product ships. Then we move on to the next project.

That's exactly backwards.

At Copenhagen Design Week, we explored this overlooked phase in our talk "Designing Beyond the MVP." Here's what we learned about staying curious after version one.

The Post-Launch Reality Check

Your beautiful designs meet messy reality the moment users start clicking. That perfect user journey you mapped? Users find shortcuts you never considered. The feature you thought was essential? It gets ignored. The simple flow you designed? Somehow it confuses everyone.

This isn't failure—it's feedback. The best designers know that launch day is just the beginning of the conversation with your users.

Listen to What Users Actually Do

Analytics tell a different story than user interviews. People say they want one thing but do another. They click paths you didn't expect and abandon flows that seemed logical in testing.

  • Start tracking the right metrics: Not just conversion rates, but where people hesitate, what they skip, and how they actually navigate your product. Heat maps show you what users notice. Session recordings reveal their real behavior.

  • Look for patterns: When 70% of users bypass your carefully designed onboarding, they're telling you something important. When support tickets cluster around the same feature, pay attention.

Adapt to Shifting Needs

User needs evolve. Market conditions change. What solved a problem six months ago might create new ones today.

"We launched for freelancers but small teams kept signing up. Best pivot we ever made was designing for who showed up, not who we expected."

Said on startup Founder.

We see this pattern constantly. A fintech startup we worked with built their MVP for individual budgeting. Six months after launch, usage data showed people were primarily using it for small business expenses. The design that worked for personal finance felt clunky for business use.

Instead of forcing the original vision, they redesigned around how people actually used the product. Revenue doubled within three months.

The lesson: design for reality, not your original assumptions.

Stay Curious, Stay Relevant

The most successful products we've worked with share one trait: their teams never stop asking questions.

  • What are users trying to accomplish that we didn't anticipate?

  • Where do our assumptions break down in practice?

  • What problems are we creating while solving others?

  • How can we make this work better for the people actually using it?

This curiosity drives continuous improvement. It's the difference between products that thrive and those that slowly become irrelevant.

The Real Work Begins After Launch

Version one gets you in the game. Version two and beyond keep you winning.

The designers who understand this—who stay engaged after the launch party—create products that truly serve their users. They build experiences that get better over time instead of growing stale.

That's designing beyond the MVP. That's where the real impact happens.

Ylva Holmgren

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